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I got accepted into the team first as a modeler then eventually found my true passion, character movement.
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I had the pleasure to have contributed to an award-winning total conversion modification for Battlefield 2, Forgotten Hope 2 (the surname was “Roughbeak”). I discovered the 3D world roughly 8 years ago and dabbled in nearly every related field of it from level design to modeling to now animation + rigging. On a more serious note, I made convincing, full-sized guns out of Legos, and actually shot Technic pieces out from the working “magazine.” Once I discovered amazing video games with awesome stories and 3D art, I knew I had something to get excited about in my future. Producing unique personalities for my precious stuffed animals started it all…. My interest in creativity has shown ever since I was a child.
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My name is Micah Reigstad and I am an animator/rigger from Minnesota, United States.
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